Tuesday, 19 April 2011

Army Progress


It's been a while since I posted, between the busy nature of work in April and spending my out of hours BBQ-ing in the sun, every spare minute has been given over to trying to get my Grey Knights put together. I'm just over half way there, having put together 15 purifiers, 2 dreadnoughts, 2 transports and the dreadknight's legs.

Even though I've only done the Dreadknight's legs he's already by far the tallest model in the army. It's insane. Anyway, through putting several boxes of the men together, I've discovered some points which may be useful to anyone thinking of putting together a new Grey Knights army.

Tuesday, 12 April 2011

News Flash!

The models have arrived.

The construction begins tomorrow!

Stay tuned folks :p

Thursday, 7 April 2011

The Wait

The army list is chosen.

The models have been ordered.

The reseller saved me 25%

The wait... is killing me.

Yep, whole army (barring a couple of items, like Crowe, who hasn't been released yet) was ordered a few days ago, still waiting for my order to get shipped though.

Until then I wait, and prepare the sanctioned polymers and paints.

Monday, 4 April 2011

Final Army List

For those of you just joining us, a quick catch-up:

The mission of this blog is to chronicle the development of my first Grey Knights army, leading up to a long weekend trip up to Warhammer World in Nottingham at the end of April with a 1750 point army.

This obviously does not leave me with alot of time to assemble and paint my army, as such I need to decide on a list, soon. Several list ideas intrigue me, including alpha strike, Terminator/Paladin lists and Crowe lists.

My criteria was two-fold. It had to stand a chance, but also be fun. As much I do not want to go for an ultra-competitive list. However the group I play with a competent generals all, and I'd rather not get laughed out of the room.

At this point I realised, an alpha strike list will probably piss alot of people off, and could win many games by the bottom of turn 2 (if I get first turn). I also simply cannot come up with a Terminator/Paladin list at 1750 pts that I like (any and all idea's welcome on this one).

Well, you know what that leaves:

Thursday, 31 March 2011

Boiling Down List Ideas

March/April is a busy time where I work, which is why it's been a while since I last posted! And it hasn't the least bit to do with my sulking.


I was lined up to fight Space Wolves last Monday with my test list. And I lost. I'll get the bitter part out of the way: If the game had ended on turn 5, I would have won. Also if I'd remembered to go to ground, it would have been a draw; But hey ho that's the way the cookie crumbles! 


The Space Wolves player I was up against was Paul [Who coincidently co-runs Facebook's largest Space Wolves page http://www.facebook.com/pages/Space-Wolves/120208048022208 - Ed] who is a most excellent tactician. Because of this he realised he did NOT want to go into assault with me, and instead of taking his usual Thunder Wolf Cavalry, took 2 units of long fangs with 5 missile launchers and a Wolf Guard with a cyclone missile launcher. That's 7 missile attacks a turn he can split fire with, and he had 2 squads of them!



Monday, 28 March 2011

Second Grey Knights Battle

Well tonight is my second playtest game with the new codex. Last week I used a "Sucker Punch" list involving Mordrak and scouting Dreadknights. I wanted to go for a different feel this time and try out some other GK strategies.

I've been trying to decide between many lists, from Coteaz Razorback spams, through Crowe lists to Massed Dreadknight & Venerable Dreadnought lists.

For tonight though I've settled on a list which doesn't use any special characters [shocker!]. Have a look below.

Friday, 25 March 2011

Shame

After hours and hours of thinking, scheming, math hammering, mentally-worked out battles and fun-scale levels, I managed to come up with a few Grey Knight lists. Then, out of curiosity, I decided to use what I'd leant make a Coteaz list and, this is where the shame comes in, I really like it.

Its so easy to get scoring bodies in metal boxes! Plus Coteaz himself has the spy network ability which allows (or forces) seize initiative re-rolls for either side. Plus the ability to shoot at any deep striking unit within 12". Add in Sanctuary power and we're talking! He's not too shabby in combat either, with 3 Str8 force weapon attack at I1 (OK he's not winning any prizes, but he ain't half bad!).

OK I've gushed enough, I won't go through the entire process, but below is the current list. Pic is related btw, there's a few Razorbacks in the list (this week's "in thing" on the GK blogosphere). Again, based on 1750 points.


HQ
Coteaz 100
Libby w/ 5 powers 175
Elite
Callidus 145
7 Purifiers w/ 1xMC-Ham, 1xHam, 5x Halberds, Rhino 235
Ven PsyAssCannon & doomfist Dread 190
Troops
5 Acolytes & 2MG in PsyBack 90
5 Acolytes & 2MG in PsyBack 90
5 Acolytes & 1MG in PsyBack 80
5 Acolytes & 1MG in PsyBack 80
3 Acolytes in Chimera 67
5 Terms w/psyC 225
Heavy Support
Psyfleman 135
Psyfleman 135

HOKAY! In case any of you are wondering, those PsyBacks are Standard Razorabacks (Twin-Linked Heavy Bolters) with psybolt upgrades weighing in at 50 points. 3 twin-linked Str6 Ap4 shots at 42" effective range is ok by me!

So, the psyflemen pop some transports, the razorbacks advance into mid-field and shoot the gooey innards of said transports. The chimera holds the librarian and Terminators. The chimera, Purifer Rhino (with coteaz in) and ven dreadnought all advance up behind the psybacks, the libby constantly casting shrouding for all the vehicles, and the ven dread causing any psychic powers aimed at the group to be cast at -4 leadership thanks to that reinforced aegis. (Its very fun watching psykers try to cast on Ld 6!) If any powers do go off, the libby will have a chance to null them with his hood.

So the army holds the mid-field shooting everything up, enemy tanks and Heavy infantry are loath to come near because every Razorback has meltaguns inside it (even if they are BS3). Also 2 hard core combat units ready for counter charges.

Callidus is there for taking out annoying enemy Devastator squads or the like.

Thoughts and comments?